Creating your own VRChat world is more than just placing objects in a scene — it’s about crafting spaces where people connect, play, and return. From setting up Unity and the VRChat SDK, to designing ...
Creating your own VRChat world blends creativity, technical skills, and community insight. From Unity setup to immersive design and performance optimization, each step shapes the player experience.
A highly performant, automated Object Pooling System for Unity. Built as a wrapper around Unity's native "UnityEngine.Pool" API, this system eliminates frame drops and Garbage Collection (GC) spikes ...
A Field System that enhances gameplay in Unity projects by facilitating the dynamic management of objects and tiles within grid-based environments. This is good for games that require a Grid Based ...
Abstract: The Poisson multi-Bernoulli mixture(PMBM) filter performs well in multi-target tracking in complex scenarios, but its performance significantly decreases ...
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